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MSDL (The Manchester Scene Description Language)

MSDL is a scene description language, which allows graphics researchers to describe three dimensional scenes in a standard manner. A scene designer would define a 3D scene in MSDL by preparing a text file, which describes the scene in terms of a number of object primitives, surface properties and lights. The MSDL language allows polygons, triangles, spheres,cylinders, cones, discs, boxes, NURBS and polyhedra to be used as object primitives. Surface properties can be associated with primitives, and lights defined to enable the scene to be illuminated. In addition the designer may optionally include a camera in the scene, to assist later users.

Current Version:   1.01

License Type:   Free

Home Site:
http://info.mcc.ac.uk/MVC/MSDL/MSDL-intro.html

Source Code Availability:   Yes

Available Binary Packages:

  • Debian Package:   No
  • RedHat RPM Package:   No
  • Other Packages:   No

Targeted Platforms:

MSDL compiles as a C or C++ library, and is built using Lex, Yacc & a compiler. It has been used primarily on HP-UX & SUN platforms. The current release of MSDL includes a DOS port (for DJGPP). There is no reason MSDL would not work on Linux.

Software/Hardware Requirements:

C Compiler

Other Links:
None

Mailing Lists/USENET News Groups:

None

User Comments:

  • None

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